
/*#ifndef PLAYERMOVE_H
#define PLAYERMOVE_H
#include<QPixmap>
class Node{
public:
    QPixmap image;
    Node *next;
};



class Playermove:public Node
{
public:
    Playermove();
    Node *head;
    Node *tail;
     Node *temp1,*temp2,*temp3,*temp4,*temp5,*temp6;
    int size;


};

#endif // PLAYERMOVE_H
*/
